Monday 8 October 2012

Camera


I've recently been learning about camera techniques, learning about the different types of camera angles and camera shots.
Camera techniques consist of movement, angles and positioning. 
Examples of distance shots-
Long shot- When you can see all of the person or object which is being filmed, you can also see the surrounding, this shot is usually used to establish the setting. 
This is the same as an establishing long shot, which is used when a new setting is being introduced, so that it can be viewed and established. 
A medium or mid shot is when you can see the majority of the person or object being filmed, usually the upper body, this shot's used to show body language, as well as facial expression.
A close up is when the camera is focused closely on a particular part of something, this is usually a face and it's used to show facial expressions in detail to convey emotion.
Similar to this, an extreme close up is even closer and more focused than a close up and it's when the camera is focusing on one part of something, for example is common thing for an extreme close up to focus on is a persons eyes.
Shot angles- 
Low shot, Eye Level, High Shot, Worms Eye, Birds Eye, Point of View.
A low shot is when the camera is shot at a low angle, so it gives the effect of looking up at someone, this is usually made so that the person being filmed looks authorstitive and powerful.
 Eye level is when the camera is angled so that the character is in eye level with the viewer.
A high shot is when the camera is at a high angle, creating the illusion of looking down at someone, this is usually done to make the character look weak and helpless.
A worms eye is when the camera is at a very low angle, Canted is when the camera is shot at an unusual angle to make the shot look more interesting, and a birds eye is when the camera is st a very high angle looking directly down at something. 

Camera movements-
Panning left and right- when the camera moves sideways,  the camera stays in the same p,ace, it only moves around at different angles.
Crabbing left and right- when the camera doesn't move angle, but it moves sideways.
Track in track out- when the camera moves with the character, following the, around.
Tilting up and down- the camera stays in the same position however it moves angle, moving either up or down. 








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